AI Engineer · Austin, TX — San Francisco, CA Bound

Jose Martin Gonzalez

Shining light out beyond the edge of our understanding.

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Jose Martin Gonzalez

I'm Martin — I build AI products that run where people are: local LLMs in the browser, on-device inference on iPhone, and spatial computing on Apple Vision Pro. Former educator, so everything I ship has to be usable by someone who doesn't care how it works.

Selected work

Job-market analytics for AI engineers. Compares 140+ real listings across cities to show what kind of AI work each one actually does — and includes a privacy-first job matcher that runs LLM inference locally in your browser with WebGPU, so your resume never leaves your machine.

  • Local LLM
  • WebGPU
  • Data analysis

An AI arena combat game for iPhone. Train an AI fighter, coach it live with your voice mid-match, and watch its strategy evolve — all inference runs on-device with no cloud and no subscription. Ships with a WebSocket developer API so you can pit your own LLM against the arena.

  • On-device AI
  • iOS
  • Realtime
  • Developer API

A WebGL series on light through stained glass — the scene behind this page's hero. Volumetric beams, caustic shimmer, physically refractive glass, and a study that turns any photo you drop in into a leaded window with the light shining through it.

  • WebGL
  • Shaders
  • three.js

Passage

Immersive environments for Apple Vision Pro. Surround yourself with skybox worlds — upload your own places, pick from a curated list, or generate new ones with AI — and move through 3D space using hand gestures.

  • visionOS
  • 3D graphics
  • Generative AI

About

I spent years as an educator before moving into engineering, and it still shapes how I build: accessible by default, intuitive before impressive. These days my work centers on making AI feel local and personal — inference that runs on your phone or in your browser instead of someone else's server.

Full stack across React, Node.js, and Swift — most recently running LLMs locally in the browser with WebGPU, building on-device AI that learns in real time on iPhone, and shipping 3D and shader work across visionOS and the web.